Inventory Management Guide — Weapon Slots, Sorting & What to Keep
Inventory Management Guide — Never Lose a Good Weapon Again
TotK's inventory system is deeper than it looks — weapon slots fill fast, material pouches overflow, and knowing what to keep vs drop determines whether you're always well-equipped or constantly scrambling. This guide covers optimal inventory strategy from early game to endgame.
Weapon Slots — How Many Do You Need
Starting slots: 8 weapons, 5 bows, 4 shields
Maximum slots (all Korok Seed upgrades):
- Weapons: 20 slots
- Bows: 15 slots
- Shields: 20 slots
Recommended target:
- Weapons: 14-16 slots (comfortably carries a mix of melee + specialist weapons)
- Bows: 8-10 slots (one of each arrow type + 2-3 high-damage bows)
- Shields: 8-10 slots (mix of parry shields + surfing + combat)
Korok Seed investment: Prioritize weapon slots first, then bows, then shields.
Weapon Slot Priority Guide
Weapon loadout archetype (14 slots):
| Slot | Weapon Type | Purpose | |------|------------|---------| | 1-2 | High attack fused (Lynel Horn + Royal Claymore) | Primary combat | | 3-4 | Mid attack (anything) | General use | | 5-6 | One-handed sword | Speed + shield combo | | 7-8 | Two-handed weapon | Crowd/mining | | 9 | Spear (long reach) | Specific situations | | 10 | Elemental weapon (Fire/Ice/Electric fused) | Enemy weakness exploitation | | 11 | Ancient Blade weapon (if available) | Emergency kill | | 12-14 | Filler — whatever good weapons are in inventory | Flexibility |
Bow Slot Strategy
Essential bow types:
- Multi-shot bow (Duplex Bow, Lynel Bow) — for multiple target or high damage shots
- Long-range bow (Falcon Bow) — for precision long-range
- Quick-draw bow (standard Wooden Bow) — for rapid fire when damage doesn't matter
- Arrow-specialized bow — keep one bow dedicated to your arrow type of choice (Bomb, Fire, etc.)
How many bows to carry: 6-8 minimum. You'll cycle through them faster than weapons.
What to Keep vs Drop — Weapons
Always keep:
- Any weapon with a high-value Fuse attached (Silver Lynel Horn, Diamond, Gibdo Bone fused)
- Unique weapons (weapons with special properties — Great Eagle Bow, Scimitar of the Seven, Hylian Shield counts as a weapon)
- Any weapon at 75%+ durability
Drop or replace:
- Near-broken base weapons with no fuse material
- Duplicate weapon types at lower stats
- Any weapon below 20 base attack (once you're past early game)
Rule: When inventory is full and you find a better weapon, drop the worst existing one. Don't drop Fused weapons to pick up bare weapons.
Material Pouch — What to Hoard
Always keep a stock of:
- Sundelion ×20 — Gloom recovery in the Depths
- Endura Carrot ×10 — Bonus stamina meals
- Bomb Flower ×20 — Explosion utility (mining, combat)
- Brightbloom Seed ×15 — Light in Depths
- Fairies ×5 — Auto-revive
- Spicy/Chilly/Electro Elixirs ×3 each — Environmental resistance
What to sell/drop:
- Amber in excess of 30 (low armor upgrade value)
- Standard food in excess (keep high-value ingredients, sell bulk standard food)
- Monster parts in excess of 50 per type (sell the overflow)
Korok Seed Upgrade Priority
Seeds per upgrade (cumulative):
Weapon slots (ascending cost): Upgrade 1: 1 seed → 2 → 3 → 5 → 8 → 12 → 16 → 20 → 24 → 30 → 40 → 45
Total seeds to max weapons: ~250 seeds Total seeds to max bows: ~160 seeds Total seeds to max shields: ~200 seeds
Recommended priority order:
- Upgrade weapons to 14 slots (cost: ~100 seeds)
- Upgrade bows to 8 slots (cost: ~40 seeds)
- Upgrade weapons to 18 slots (cost: ~200 seeds more)
- Upgrade shields to 8 slots
- Fill remaining slots
Farm Korok Seeds as you explore — don't grind specifically. Collecting naturally during regional exploration provides enough seeds to keep upgrades flowing.
Sorting and Organization Tips
TotK doesn't have manual sort — items appear in acquisition order by default.
Effective organization habits:
- Designate a "primary" weapon position — always pull the first item for combat. Swap other weapons in when needed.
- Keep fused weapons together — your fused weapons are your best weapons. They sit at consistent positions as you use and replace unfused weapons around them.
- Material order by use frequency — since you can't sort manually, reach for frequently used materials from the beginning of the material grid (they're faster to access)
Ingredient Cooking Management
Batch cooking strategy:
- Cook 5 of the same meal at once when preparing for a specific challenge
- Don't carry more than 20 cooked meals (they stack to 20 per type in the food pouch)
- Priority meals to batch:
- Sundelion Porridge (×20) — Depths healing
- Enduring Meal (Endura Carrot ×4 + Swift Carrot) — max stamina + bonus
- Mighty Meal (Mighty Bananas ×4 + any) — attack up for combat sessions
Quick Tips
- Drop near-broken weapons at camp — if a weapon is about to break (red glow), use it aggressively until it breaks or drop it and pick up something from the camp. Don't carry junk.
- Ancient Blade = save until needed — Ancient Blades are one-use instant kills. Keep them in inventory until a specific high-value use (Silver camp, Hinox shortcut) rather than Fusing to everything.
- Monitor Korok count regularly — check Hestu's current cost before your next Kakariko/forest visit. If you have enough seeds, upgrade immediately — don't carry spare seeds when they could be slots.
- Arrow types in separate bows — don't mix arrow types in a single bow slot. Carry one dedicated bow per arrow type (Bomb arrows in bow A, Fire in bow B). This prevents accidentally firing wrong arrow types.
- Food pouch discipline — let your food pouch deplete naturally rather than topping off constantly. Over-carrying food wastes ingredient stacks. Refill in batches before major sessions.
See also: Item Management Guide | Korok Seeds Guide | Korok Forest Guide
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